Description
Moves the specified sound.
Syntax
UBE_MoveSound( Sound.i, X.f, Y.f, Z.f [, Mode.i] )
Parameters
Sound | The number of the sound. |
X, Y, Z | The move along the X-, Y- and Z-axis. |
Mode | A combination of following constants:
#UBE_ABSOLUTE | The movement is absolute | #UBE_RELATIVE | The movement is relative to the current location. | #UBE_WORLD | The movement axes are in the world system | #UBE_PARENT | The movement axes are in the parent system | #UBE_LOCAL | The movement axes are in the local system |
By default the mode is #UBE_ABSOLUTE|#UBE_PARENT
|
Return value
None
See also