Description
Sets the audible cone of the specified sound.
Syntax
UBE_SetSoundCone( Sound.i, MaxAngle.f [, MinAngle.f] )
Parameters
Sound | The number of the sound. |
MaxAngle | The angle in degree around the audibal volume is zero.
If this value is set to #UBE_SOUND_FULLSPHERE the cone effect is off (default setting) and
the audibal volume is equal to the sound volume all around. |
MinAngle | The angle in degree in which the audibal volume is the sound volume.
By default this angle is set to 0.0 and is ignored if MaxAngle is set to #UBE_SOUND_FULLSPHERE . |
Return value
None
Remarks
Between minimum and maximum angle the audibal volume is decreasing gradually
from sound volume to zero.
See also