Sets the direction of the audible cone of the specified sound. (Only acted if a cone is set.)
UBE_SetSoundDirection( Sound.i, X.f, Y.f, Z.f )
Sound
The number of the sound. X, Y, Z
The values of the three coordinates of the direction. The direction is in the local system of the sound. By default the direction is (0.0, 0.0, -1.0)
None