Sets the specified homogeneous vector.
*v4fTarget.UBE_VECTOR4f = UBE_v4fSet( *v4fTarget.UBE_VECTOR4f, X.f, Y.f, Z.f, W.f )
*v4fTarget
A valid pointer to a homogeneous vector X, Y, Z
The values of the three coordinates W
Should be 0.0
if the vector is a direction and1.0
if the vector is a location!
The pointer to the homogeneous vector.