Scales the given object.
UBE_ScaleObject( Object.i, X.f, Y.f, Z.f [, Mode.i] )
Object
The number of the object. X, Y, Z
The scaling along the X-, Y- and Z-axis. Mode
A combination of following constants:
#UBE_ABSOLUTE
The scaling is absolute to the original size. #UBE_RELATIVE
The scaling is relative to the current size.
None